Ive noticed if I set sound settings to synchronous instead of the default "dual SP" is when the crashes start. 8b under OSX 10. libretro core: LRPS2 - Still in alpha state - Does not expose memory. DeSmumE keeps crashing I'm playing pokemon soul silver and using the universal randomizer with the all medicines, master balls, tms/hms, and shiny pokemon cheats. cfg with the default one (ugh). Rather. Emulation>Cheats>Disable. If you are still looking for help with this. Game : Lufia - Rise of the Sinistrals. loading works fine the first or second time when starting the emulator and game, but crashes after. They go in your 'system' directory, the location of which you can find by going to settings > directory. 7. Example Shift F1 for save state 1. PlayStation 2. Load state just press F1 (or any other F keys for other states). 9. If you load any older states, you're forcing the emulator to load the state into memory. Which effectively force overwrites the memory. Its inconsistent, sometimes it crashes upon loading the save state the second time, and sometimes it happens on the third reloading of the save state. If I then save the game, the save file is fine and can be read by both OpenEmu and DeSmuME. . But dual SP makes the sound very laggy and choppy. save stating works fine. Registered: 2022-07-18 Posts: 1 Hello, I play Pokémon Black 2 since friday, and everytime I save I save a state in the slot 1 and a DST file with the option "save. 9. Desmume always worked correctly for me, but now when I try to load state, desmume crash Offline #2 2022-06-13 03:23:30 zeromus Radical Ninja Registered: 2009-01-05 Posts: 6,053 so what did you change? did you update desmume? did you change. If I load a state for Pokémon Soul Silver that is more than a day old, Desmume always crashes with "Desmume git#e6b3dfd has stopped working" It will. The. If I load a state for Pokémon Soul Silver that is more than a day old, Desmume always crashes with "Desmume [git version] has stopped working" It will crash every time I try to load this state. #1 2012-12-15 12:54:43 Soel Member Registered: 2012-12-15 Posts: 2 Hello, I'm playing Castlevania Portrait of Ruin with Desmume 0. I was playing my Pokémon HeartGold in DeSmuME when suddenly I load state to go back in a part and the game just crashes/freezes a few seconds after the load state and I. Ive noticed if I set sound settings to synchronous instead of the default "dual SP" is when the crashes start. ini. Sure. loading works fine the first or second time when starting the emulator and game, but crashes after. poopucket • 4 mo. Use the emulator corresponding to your core, put the savestate in the savestate location for that emulator, load the game, load the savestate, then save ingame. Game : Lufia - Rise of the Sinistrals. But dual SP makes the sound very laggy and choppy. Savestates less than 24 hours. I had two save states with this game specifically, and only those two crash Retroarch. 9. 2. 5. #1 2022-09-02 03:25:36 sickbutt Member Registered: 2022-09-02 Posts: 6 Game : Lufia - Rise of the Sinistrals save stating works fine loading works fine the first or. But it still crashes. Now send this back to your phone and place this in the save location (save, not savestate) for your core. 9. The DSV is a save of the game, and when you start the game, the game loads the DSV into memory. open desmume without loading the game. libretro core: Play! - Low compatibility with most commerical games - Black screen with stuttering sound. However, starting sometime recently attempting to load a save state for this game causes a crash. If you using save state, press Shift F (any numbers). The in game save works, but sometimes while it said it saved, when I load my game, it loads a few saves ago. ago. After a lot of work, I got everything back to how I wanted. For original save ingame, only available when you are on world map and blue circle inside dungeon. However, if I save the state (by pressing command+S) and then try to load it, I get the same popup and the game freezes (I can unfreeze it by resetting the emulation or by closing and reopening OpenEmu). Closed Moltresrider opened this issue Jan 7, 2019 · 13 comments Closed. Just play the game normally, without loading any states. I try to reload the save state a third time it crashes. save stating works fine. Make sure to use both savestates and ingame saves to be safe from now on. 3. yonizaf Member Registered: 2009-12-22 Posts: 179 (on 0. 5) 1. It'll load near (or to) %100 and then just quit the program. So i put the bios files in and it says they are there. When I start up the emulator, start the game and load my save state it works, I make a mistake and reload the save state, good. I ignored the popup and was able to play. crashes when loading save state any game #243. Pretty late, but for people who want to get an answer, try rolling back a version to an older desmume version by porting over your 'states' folder, load a state in that version (keep going back until it works), save the game, then port the save forward to the newer version using the 'battery' folder. DeSmuME is a Nintendo DS emulator Status: Beta Brought to you by: mtabachenko , yabause , zeromus #1287 Can't load my save states : ( Milestone: v0. Here is a log. Just backup your desmume. Likely there is corruption, but hoping there may be a way to save hours of game play from being lost. don't do that. Standalone emulator: PCSX2 - PCSX2 is currently the only officially supported option for earning achievements. load your game,. Only used in anywhere when SAVE function under MENU was grey out (or unvailable). IIRC, they're required for melonDS. it will load (the screen shows what I was up to when I saved it), but RA stops responding and will eventually crash. While updating RetroArch, I accidentally overwrote my old . The only problem is, one of my game save states won't load.